General Concepts:
Components:
Features:
Configuration:
HowTo's:
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API's:
Client Applications:
Testing:
Functionality:
Note for implementing a source in NESWhen implementing a NES DataSource, particular care must be ensured for the `receiveData` method. In particular, regarding the return value. It shall return an 'std::optional<TupleBuffer>' that must be valid if anything was ever read from the internal resource. This does not prevent from returning an empty TupleBuffer, which is considered as a valid optional. However, an 'std::nullopt' must be returned in the following two cases:
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